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Dueling Keeps II is a modification of the first CTF level from Quake III designed to support the Team Arena game types, with the addition of an undeground connecting passage linking the bases to the central section. The additition of these passages changes the gameplay of the level, which in its original edition often lead to low scoring games when larger teams were involved, but it is in other respects similar to the original, so please refer to the standard review of Dueling Keeps for more information.
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